package com.kitty.game.hunpo.message;

import com.kitty.game.hunqiao.model.HunQiaoAllProps;
import com.kitty.mina.Modules;
import com.kitty.mina.annotation.ListField;
import com.kitty.mina.annotation.MessageMeta;
import com.kitty.mina.message.Message;
import java.util.List;

/**
 * RespPannelData
 *
 * @author StanWind
 * @create 2020 - 04 - 07 12:19 AM
 */
@MessageMeta(module = Modules.MSG_HUNPO_PANEL_DATA)
public class RespHunPoPanelData extends Message {
        //物伤
        private int phyPower;
        private int magPower;
        private int life;
        private int defense;
        private int speed;

//    private byte n=0; //不知道
//    private int n1 = 0x0301;//不知道

        /**
         *  好像是魂魄面板显示，没做统计直接一条条列出来
         */
        private List<HunQiaoAllProps> hunQiaoAllProps;

        private short num1=0;
        private byte num2=0;
        @ListField(2)
        private List<StringIntValue> list;
        @ListField(2)
        private List<Integer> hunqiao;//不知道 哪个有东西
        private byte n3 =1;//不知道

        public short getNum1() {
            return num1;
        }

        public void setNum1(short num1) {
            this.num1 = num1;
        }

    public byte getNum2() {
        return num2;
    }

    public void setNum2(byte num2) {
        this.num2 = num2;
    }

    public List<HunQiaoAllProps> getHunQiaoAllProps() {
        return hunQiaoAllProps;
    }

    public void setHunQiaoAllProps(List<HunQiaoAllProps> hunQiaoAllProps) {
        this.hunQiaoAllProps = hunQiaoAllProps;
    }

    public byte getN3() {
        return n3;
    }

    public void setN3(byte n3) {
        this.n3 = n3;
    }

    public List<Integer> getHunqiao() {
        return hunqiao;
    }

    public void setHunqiao(List<Integer> hunqiao) {
        this.hunqiao = hunqiao;
    }

    public int getPhyPower() {
        return phyPower;
    }

    public void setPhyPower(int phyPower) {
        this.phyPower = phyPower;
    }

    public int getMagPower() {
        return magPower;
    }

    public void setMagPower(int magPower) {
        this.magPower = magPower;
    }

    public int getLife() {
        return life;
    }

    public void setLife(int life) {
        this.life = life;
    }

    public int getDefense() {
        return defense;
    }

    public void setDefense(int defense) {
        this.defense = defense;
    }

    public int getSpeed() {
        return speed;
    }

    public void setSpeed(int speed) {
        this.speed = speed;
    }

//    public byte getN() {
//        return n;
//    }
//
//    public void setN(byte n) {
//        this.n = n;
//    }

//    public int getN1() {
//        return n1;
//    }
//
//    public void setN1(int n1) {
//        this.n1 = n1;
//    }

    public List<StringIntValue> getList() {
        return list;
    }

    public void setList(List<StringIntValue> list) {
        this.list = list;
    }
}
